abseil / C++ Tips of the Week edit / delete

Bite-sized advice on modern C++, from developers at Google. Feels much like the old C++ FAQ Lite entries. Worth a look for CMP201 students.

to c++ cmp201 generics language-design programming templates ... on 25 October

Gaffer On Games | Gaffer On Games edit / delete

Many of the articles here are about developing network game architectures and protocols; well worth reading through for CMP303/501 students.

to ag0907 games networking programming ... on 04 September

BearSSL - Constant-Time Crypto edit / delete

Or: why constant-time crypto is somewhere between extremely difficult and impossible. (I found this through a discussion of how what it recommends is no longer constant-time on current CPUs.)

to constant-time crypto programming ... on 10 February 2017

The RtAudio Home Page edit / delete

"RtAudio is a set of C++ classes that provide a common API (Application Programming Interface) for realtime audio input/output". This would suit Potamus pretty well.

to alsa audio jack library programming software to-package ... on 10 December 2016

Accidentally Quadratic edit / delete

"I started this blog because over my career so far as a software engineer, I’ve kept personally running into software that was slow, and wondering why. And when I had time to point a profiler at them and debug the slowness, I would very often discover quadratic behavior, which could usually be drastically improved to linear, with just a little work."

to algorithms cmp201 complexity performance programming ... on 27 November 2016

Data-Oriented Design (Or Why You Might Be Shooting Yourself in The Foot With OOP) – Games from Within edit / delete

A student pointed me at this a couple of years ago -- cache-friendly programming from a games perspective.

to ag0803 architecture cache games performance programming ... on 14 October 2016

C and C++ Style Guides edit / delete

"This is an archive of style guides for C and C++ code. Also archived here are some documents that discuss the value and utility of style guides."

to c c++ programming style teaching ... on 14 October 2016

Praxis LIVE edit / delete

Processing-style live coding environment. This'd be a fun tool to use for teaching CMP103...

to graphics live-coding programming software teaching ... on 14 October 2016

Creating Adventure Games On Your Computer edit / delete

Interesting to compare with the Usborne book. This was clearly written by someone who'd actually seen the Dungeon source, since it uses a "travel table" approach.

to adventure etext games if programming retrocomputing ... on 27 August 2016

Tradeoffs in ball arithmetic edit / delete

A simpler approach to error-tracking numeric representations.

to arithmetic ball error numeric programming ... on 21 June 2016

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