Zélus: a hybrid synchronous language with ODEs edit / delete

"Zélus is a synchronous language extended with Ordinary Differential Equations (ODEs) to model systems with complex interaction between discrete-time and continuous-time dynamics."

to language-design modelling ode simulation ... on 22 January 2016

Micropolis - OLPC edit / delete

Source for the Unix version of SimCity.

to games retrocomputing simcity simulation source ... on 27 October 2014

Douglas C. Heggie edit / delete

David MacTaggart recommended the N-body systems here.

to astrophysics nbody parallel simulation ... on 28 April 2014

Gamasutra: Tynan Sylvester's Blog - The Simulation Dream edit / delete

Some interesting advice on balancing simulation realism with playability in games. (Honours students will probably want to read it and either cite it or argue against it, as appropriate.)

to design games honours playability simulation ... on 14 December 2013

Gamasutra: Mike Rose's Blog - Using SimCity to diagnose my home town's traffic problem edit / delete

Oddly enough, I had a final-year project student doing something very similar to this last year...

to amusements research simcity simulation traffic ... on 22 February 2013

brainwagon » Crazy programming experiment of the evening… edit / delete

Implementing Life as a convolution in FFTW. Mad.

to ca fft fftw life simulation ... on 13 October 2012

andrewclegg/sketchy · GitHub edit / delete

Hashes with deliberate collisions for similar data in Python. This is the sort of thing I'm after for location-based hashing in a simulation framework.

to data-structures hash python simulation software ... on 27 May 2012

What is Pioneer? | Pioneer edit / delete

Another open source Elite-alike.

to elite games simulation software space ... on 04 March 2012

The elliptics network | www.ioremap.net edit / delete

Distributed key-value store (now the backend for pohmelfs). Sounds like it'd be the right sort of thing to use behind a simulation framework.

to database key-value simulation software ... on 28 January 2012

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