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The awesome swarming-with-multiple-populations thing that I first saw at ALife 2008. Looks like he's come up with some even neater behaviours now.
to alife boids complex-systems research swaming ... on 15 July 2011
Cool simulation -- I'm not really sure what it's telling us about nature, though! Implemented using Processing.
to alife processing simulation ... on 31 August 2010
Boids (Flocks, Herds, and Schools: a Distributed Behavioral Model)
The original Boids (including Lisp source) and lots of references about it.
Not quite the real Boids algorithm, but it seems to demonstrate flocking behaviour nicely. This is what Paul and I used for occoids.
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4 | alife |
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1 | processing |
3 | research |
1 | simulation |
1 | swaming |
tasty by Adam Sampson.