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I remember reading reviews of these 3D adventure games in Amiga magazines. Some day I ought to play some of them...
to 3d amiga games mercenary retrocomputing ... on 24 October 2018
The Doom Wiki at DoomWiki.org - Doom, Heretic, Hexen, Strife, and more
Exactly what you would expect for the title. Most of the content is about particular (fan-made) levels, but there's good stuff on the technology here too.
to 3d doom games id level-design retrocomputing ... on 07 October 2017
Assorted interesting stuff on game history and rendering technology.
to 3d games graphics history retrocomputing ... on 26 February 2017
The lost art of 3D rendering without shaders
This is a great walkthrough -- wish I'd had this when I was writing similar code about ten years ago!
How it was made, and a Javascript port of the original code.
to 3d amiga graphics history javascript raytracing retrocomputing ... on 03 May 2015
Quake on an oscilloscope: A technical report
Turning Quake into a vector game. Very neat!
to 3d games graphics quake scope test-equipment vector ... on 19 January 2015
A mini Minecraft clone. Not quite mini-enough to quality for cute-code -- but the author also has a Python version of it which is even shorter!
to 3d cute-code games minecraft opengl python shader software ... on 14 December 2013
bugman123.com - Paul Nylander’s Web Site
Mathematical art of various kinds -- e.g. a good section on 3D fractals. But the gear art is also pretty neat.
to 3d art fractals gears graphics maths ... on 14 February 2013
Mandelbulber ::: 3D fractal explorer ::: open source / 64-bit / ray marcher
This is a remarkably neat toy. I like the Mandelbox with negative scales.
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- 3d | |
25 | 3d |
2 | amiga |
1 | art |
1 | cosmos |
1 | ct |
1 | cute-code |
1 | design |
1 | doom |
1 | fab |
1 | fractal |
3 | fractals |
6 | games |
1 | gears |
20 | graphics |
2 | history |
1 | id |
1 | javascript |
1 | level-design |
1 | mandelbrot |
3 | maths |
1 | mechanica |
1 | mercenary |
1 | minecraft |
1 | modelling |
1 | opencl |
8 | opengl |
3 | programming |
1 | python |
1 | quake |
2 | raytracing |
1 | rendering |
1 | research |
4 | retrocomputing |
1 | scope |
1 | segmentation |
1 | shader |
1 | simulation |
7 | software |
1 | space |
1 | stereo |
2 | teaching |
1 | test-equipment |
1 | vector |
3 | visualisation |
3 | volumetric |
tasty by Adam Sampson.