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OpenSCAD - The Programmers Solid 3D CAD Modeller edit / delete
Programmatically generate and manipulate 3D models. This is useful for 3D fabrication -- generating gears, and things like that.
Icare3D - Real-time GPU Ray-Tracer edit / delete
to 3d graphics opencl raytracing ... on 03 January 2011
Programming with OpenGL: Advanced Rendering edit / delete
Very rapid overview of lots of cool stuff to do with OpenGL. The section on volumetric rendering is good, but mostly as a list of terms to search for elsewhere...
to 3d graphics opengl programming visualisation volumetric ... on 22 September 2010
Volume Rendering edit / delete
Good overview of basic volumetric rendering techniques.
to 3d graphics opengl programming visualisation volumetric ... on 22 September 2010
Voreen - Volume Rendering Engine edit / delete
Very pretty! Worth looking at in more detail.
to 3d graphics software visualisation volumetric ... on 22 September 2010
OpenGL Tutorials edit / delete
The lighting tutorial's pretty good -- although I wish they'd tested the code, since it's full of typos!
OpenGL FAQ and Troubleshooting Guide edit / delete
Good -- but ten years out of date.
Basic OpenGL Lighting. edit / delete
Useful introduction to GL lighting. Doesn't stop it being completely insane, but at least it makes a bit more sense now.
Calculating Stereo Pairs edit / delete
Rendering stereo images (e.g. for the HIVE) using OpenGL. Includes examples.
iPhone 3D Programming edit / delete
I have no particular interest in Apple-proprietary development of any kind, but the material on 3D maths and OpenGL here is good.
to 3d graphics maths opengl programming ... on 10 August 2010
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- 3d | |
2 | + amiga |
1 | + art |
1 | + cosmos |
1 | + ct |
1 | + cute-code |
1 | + design |
1 | + doom |
1 | + fab |
1 | + fractal |
3 | + fractals |
6 | + games |
1 | + gears |
20 | + graphics |
2 | + history |
1 | + id |
1 | + javascript |
1 | + level-design |
1 | + mandelbrot |
3 | + maths |
1 | + mechanica |
1 | + mercenary |
1 | + minecraft |
1 | + modelling |
1 | + opencl |
8 | + opengl |
3 | + programming |
1 | + python |
1 | + quake |
2 | + raytracing |
1 | + rendering |
1 | + research |
4 | + retrocomputing |
1 | + scope |
1 | + segmentation |
1 | + shader |
1 | + simulation |
7 | + software |
1 | + space |
1 | + stereo |
2 | + teaching |
1 | + test-equipment |
1 | + vector |
3 | + visualisation |
3 | + volumetric |
tasty by Adam Sampson.