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QuakeWorld by John Carmack
Early discussion about QuakeWorld's network protocols.
to ag0907 games latency multiplayer networking quake ...
on 03 May 2015
Quake on an oscilloscope: A technical report
Turning Quake into a vector game. Very neat!
to 3d games graphics quake scope test-equipment vector ...
on 19 January 2015
Worked example of the steps involved.
on 24 August 2014
Quake 2 Source Code Review
In some detail. Interesting stuff.
to ag0700 games quake software teaching ...
on 11 February 2013
by Adam Sampson.