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QuakeWorld by John Carmack edit / delete
Early discussion about QuakeWorld's network protocols.
to ag0907 games latency multiplayer networking quake ... on 03 May 2015
Quake on an oscilloscope: A technical report edit / delete
Turning Quake into a vector game. Very neat!
to 3d games graphics quake scope test-equipment vector ... on 19 January 2015
Compiling Quake 3 Virtual Machines To JavaScript - inolen.com edit / delete
Worked example of the steps involved.
to compiler emscripten javascript quake ... on 24 August 2014
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1 | + compiler |
1 | + emscripten |
3 | + games |
1 | + graphics |
1 | + javascript |
1 | + latency |
1 | + multiplayer |
1 | + networking |
1 | + scope |
1 | + software |
1 | + teaching |
1 | + test-equipment |
1 | + vector |
tasty by Adam Sampson.