QuakeWorld by John Carmack edit / delete

Early discussion about QuakeWorld's network protocols.

to ag0907 games latency multiplayer networking quake ... on 03 May 2015

Quake on an oscilloscope: A technical report edit / delete

Turning Quake into a vector game. Very neat!

to 3d games graphics quake scope test-equipment vector ... on 19 January 2015

Compiling Quake 3 Virtual Machines To JavaScript - inolen.com edit / delete

Worked example of the steps involved.

to compiler emscripten javascript quake ... on 24 August 2014

Quake 2 Source Code Review edit / delete

In some detail. Interesting stuff.

to ag0700 games quake software teaching ... on 11 February 2013

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