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Your Game Doesn't Need UDP (Yet) | glyph | ThoughtStreams edit / delete
Why TCP is often good enough for real-time applications. This'll be on the reading list for AG0907 students this year.
to ag0907 distributed games networking tcp udp ... on 24 August 2014
AWS-CloudDesignPattern edit / delete
"The AWS Cloud Design Patterns (CDP) are a collection of solutions and design ideas for using AWS cloud technology to solve common systems design problems." A nice collection.
to cloud distributed parallel patterns ... on 01 July 2014
Michael J Mahon's Home Page: NadaNet, AppleCrate, Synth edit / delete
Using 17 Apple II motherboards and a homebrew network system to build a 16-voice synthesiser is a bit silly. Also quite cool, though.
to amusements apple2 distributed network retrocomputing synth ... on 10 June 2014
UPC appears to be roughly to C as OpenMP is to Fortran, but with support for distributed computation. (That is, it's a way of doing C-like computation with pointers and shared data across multiple machines. Whether this is a good idea I'm not entirely convinced, but it's always nice to see better compiler support for parallel programming.)
to distributed gcc parallel software upc ... on 25 November 2012
zeromq: Fastest. Messaging. Ever. edit / delete
A messaging library that's basically equivalent to Trap with some additional bells and whistles. Worth looking at for future simulations, assuming the performance is good enough. (On a closer look: the library's idea of thread safety is incompatible with lightweight threading systems, so it would need reimplementing. Also LGPLv3. Grr.)
to distributed messaging network simulation software ... on 24 June 2010
Icecream - openSUSE edit / delete
Like distcc, but allows the toolchain to be distributed around, so you don't need to have all your machines the same. This might be a good use for the TUNA cluster, if we can get KRoC to build using it...
to build distributed software to-package ... on 06 June 2009
Simple distributed filesystem. Looks interesting, but (reading between the lines) not terribly mature.
to distributed filesystem ukms ... on 30 May 2009
distributed systems primer :: snax edit / delete
Some basic papers on distributed programming. (Most are rather slight, though.)
to concurrency distributed message-passing research teaching ... on 05 May 2009
M4 Message Breaking Project edit / delete
Distributed project to break as-yet undecrypted WW2 Enigma messages. Interesting application of distributed computing to the field of history rather than biology or chemistry.
to cryptography distributed enigma ... on 08 June 2008
PlanetLab | An open platform for developing, deploying, and accessing planetary-scale services edit / delete
Networking research system. We apparently have a couple of nodes (and access to it) at Kent; can we think of any cool occam-related uses for it?
to distributed networking research ... on 07 June 2007
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- distributed | |
1 | + ag0907 |
1 | + amusements |
1 | + apple2 |
1 | + build |
1 | + cloud |
1 | + compsoc |
1 | + concurrency |
1 | + cryptography |
1 | + enigma |
1 | + filesystem |
1 | + games |
1 | + gcc |
1 | + grid |
1 | + linux |
1 | + message-passing |
1 | + messaging |
2 | + network |
2 | + networking |
1 | + os |
2 | + parallel |
1 | + patterns |
3 | + research |
1 | + retrocomputing |
1 | + simulation |
4 | + software |
1 | + synth |
1 | + tcp |
1 | + teaching |
1 | + to-package |
1 | + udp |
1 | + ukms |
1 | + upc |
tasty by Adam Sampson.