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C pointers explained – The Paleotechnologist edit / delete
This is essentially the same way I explain pointers, so probably worth linking to as a handy reference for students who can't remember the syntax in C++...
VMMMIX - MMIX Virtual Machine edit / delete
Linux for MMIX. (!)
to knuth linux mmix software teaching ... on 02 December 2011
Source Code Optimization edit / delete
Felix von Leitner's classic talk on what the optimiser does.
to compiler optimisation teaching ... on 15 October 2011
Gilbert's occam-pi manual (in French).
to concurrency occam teaching ... on 22 September 2011
Make - a tutorial edit / delete
The make tutorial that AG0700's predecessor used.
to ag0700 build-systems make teaching ... on 12 September 2011
The Most Important C++ Non-Book Publications...Ever edit / delete
I wish this were a bit less hyperbolic, but still interesting.
An open-source 2D games engine. This looks pretty neat, much along the lines of the internal stuff we use at Abertay for teaching games programming -- good for student projects?
to 2d ag0801 engine games graphics software teaching ... on 23 August 2011
Haavard - From C++ to HTML5: Rebuilding a game using open web standards edit / delete
to games html5 javascript programming teaching ... on 18 July 2011
David Jefferies's navigation page. edit / delete
Antenna design, complex systems, and potential student projects.
to antenna complex-systems complexity electronics projects simulation teaching ... on 14 July 2011
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tasty by Adam Sampson.