« earlier | later » Page 9 of 14
Programmers Need To Learn Statistics Or I Will Kill Them All
This is fantastic. My students'll be getting a link to it next year, along with Susan's presentation along similar lines.
to benchmarking maths statistics teaching ... on 25 June 2011
One for the 0801 students...
The Perils of Premature Optimization | Good Math, Bad Math
Reasonable overview; again, one to point students at.
to compiler optimisation teaching ... on 21 May 2011
Procedural City, Part 1: Introduction - Twenty Sided
Building a procedurally-generated city. Good overview; worth pointing students at.
to ag0803 city graphics opengl procedural teaching ... on 21 May 2011
Designing and Building Parallel Programs
to concurrency etext parallel teaching ... on 16 May 2011
Worth pointing out as a resource to students. (I found it while trying to solve a texturing problem a student was having.)
As it says.
to concurrency tbb teaching ... on 20 April 2011
Site that lists games available for Ubuntu. This may be useful for AG0801 students looking for open-source games that they can work with or reuse graphics from.
The author had his DNA sequenced and uploaded it to GitHub. Which means people can then submit patches to him. Worth using as an example should I wind up teaching SCM again...
to amusements dna scm teaching ... on 27 February 2011
Preparing to Parallelize Code | Dr. Dobb's and Intel Go Parallel Programming
Arguing about the "write serial code first" approach to parallel programming.
to concurrency parallel teaching ... on 27 February 2011
« earlier | later » Page 9 of 14
tasty by Adam Sampson.