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Programmers Need To Learn Statistics Or I Will Kill Them All edit / delete
This is fantastic. My students'll be getting a link to it next year, along with Susan's presentation along similar lines.
to benchmarking maths statistics teaching ... on 25 June 2011
Beej's Quick Guide to GDB edit / delete
One for the 0801 students...
The Perils of Premature Optimization | Good Math, Bad Math edit / delete
Reasonable overview; again, one to point students at.
to compiler optimisation teaching ... on 21 May 2011
Procedural City, Part 1: Introduction - Twenty Sided edit / delete
Building a procedurally-generated city. Good overview; worth pointing students at.
to ag0803 city graphics opengl procedural teaching ... on 21 May 2011
Designing and Building Parallel Programs edit / delete
to concurrency etext parallel teaching ... on 16 May 2011
Common Mistakes - OpenGL.org edit / delete
Worth pointing out as a resource to students. (I found it while trying to solve a texturing problem a student was having.)
Using the Intel® Threading Building Blocks Graph Community Preview Feature: An Implementation of Dining Philosophers. – Intel Software Network Blogs edit / delete
As it says.
to concurrency tbb teaching ... on 20 April 2011
PlayDeb.net Beta - Welcome edit / delete
Site that lists games available for Ubuntu. This may be useful for AG0801 students looking for open-source games that they can work with or reuse graphics from.
msporny's Profile - GitHub edit / delete
The author had his DNA sequenced and uploaded it to GitHub. Which means people can then submit patches to him. Worth using as an example should I wind up teaching SCM again...
to amusements dna scm teaching ... on 27 February 2011
Preparing to Parallelize Code | Dr. Dobb's and Intel Go Parallel Programming edit / delete
Arguing about the "write serial code first" approach to parallel programming.
to concurrency parallel teaching ... on 27 February 2011
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tasty by Adam Sampson.