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The Open Racing Car Simulator -- a 3D driving game that's easy to write AI modules for. An occam interface for this could make some fun CO631-or-whatever-it's-now-called projects.
to ai driving games software teaching to-package ... on 28 July 2009
distributed systems primer :: snax
Some basic papers on distributed programming. (Most are rather slight, though.)
to concurrency distributed message-passing research teaching ... on 05 May 2009
Main Page - CERCS Multi-Core Repository
Teaching materials (although you can't get at the slides...) from Georgia Tech's Intel-related multicore course.
to concurrency cs multicore multicore-msc teaching ... on 04 May 2009
A multi-paradigm language for teaching concurrent programming. They have a generalised idea of interactions between processes which is probably worth stealing ideas from.
to concurrrency language-design research teaching ... on 02 May 2009
MIT lectures on parallel algorithms.
to concurrency research teaching ... on 10 March 2009
The Lecture System in Teaching Science
The "Gutenberg approach" to lecturing: essentially, providing the students with a carefully-pitched custom textbook, then using lecture time for freeform discussion rather than conventional lectures. This'd make a good T&LDG topic.
A Disciplinary Commons in Computing
The subject of SAF's seminar yesterday: a big collaborative effort to study how we teach CS -- and learn from other peoples' approaches. The portfolios make fascinating reading.
An excellent retrocomputing-oriented guide to "how computers work". Has a particularly good page on different floating-point formats.
to architecture computing cs floating-point retrocomputing teaching ... on 05 March 2007
Some useful advice for teachers and researchers, and a lot of randomly entertaining stuff.
to amusements research teaching ... on 17 November 2006
Computational Complexity: French Universities
An utterly unflattering description of the French standard-level university system.
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tasty by Adam Sampson.