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Cell/B.E. & SpursEngine プログラミング
SpursEngine examples.
The portable library version of GCD.
to concurrency gcd lightweight-threads parallel software ... on 24 March 2011
Preparing to Parallelize Code | Dr. Dobb's and Intel Go Parallel Programming
Arguing about the "write serial code first" approach to parallel programming.
to concurrency parallel teaching ... on 27 February 2011
How to Avoid Being Pelted with Grapefruit-sized Hailstones – Intel Software Network Blogs
Some really bad advice for parallel programming. (Maybe it's good advice if you're using a shared-memory approach, but I doubt it.)
to concurrency parallel teaching ... on 27 February 2011
Introduction to Parallel Computing
From a scientific-computing point of view.
to concurrency parallel teaching ... on 27 February 2011
Parallel Processing Letters (PPL)
A "letters" (short papers, fast turnaround) journal for parallelism.
to concurrency journal parallel research ... on 06 January 2011
Chuck Moore's latest Forth chip, with multiple cores and a channel-ish communication mechanism. Might be fun to play with.
to concurrency cpu embedded forth microcontroller multicore parallel ... on 29 October 2010
Practical Parallel and Concurrent Programming
Microsoft's shot at a parallel programming course. I don't like the tools, but the outline is sensible.
to concurrency parallel teaching ... on 25 October 2010
Dan Grossman's Teaching Materials
Good set of material on conventional threads-and-locks programming, with a bit of basic parallel algorithm design thrown in.
to concurrency parallel teaching ... on 25 October 2010
repilogue: STHLM Game Developer Forum talk
Thoughts on CSP as a game engine (apparently, this being a useless SlideShare link and thus unreadable to me).
to concurrency csp games parallel programming ... on 19 June 2010
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- parallel | |
6 | ag0803 |
1 | aspects |
1 | astrophysics |
1 | bcrypt |
1 | bit-twiddling |
1 | c |
1 | ca |
1 | cdc |
1 | ce0813 |
1 | cell |
1 | cilk |
1 | cloud |
1 | code |
1 | compiler |
18 | concurrency |
2 | concurrent |
1 | coroutine |
1 | cpu |
1 | cray |
1 | cryptography |
1 | csp |
1 | design |
2 | distributed |
1 | efficiency |
2 | embedded |
1 | erlang |
1 | etext |
1 | fork |
1 | forth |
1 | functional |
1 | games |
1 | gcc |
1 | gcd |
2 | gpgpu |
2 | gpu |
1 | graphics |
1 | haskell |
1 | history |
1 | hpc |
1 | intel |
2 | java |
1 | journal |
1 | language |
3 | language-design |
1 | life |
1 | lightweight-processes |
1 | lightweight-threads |
1 | lisp |
1 | manycore |
1 | memory |
1 | microcontroller |
1 | mobile |
1 | mpi |
1 | multicore |
1 | nbody |
1 | obfuscated |
1 | oo |
4 | openmp |
1 | optimisation |
1 | os |
1 | ownership |
52 | parallel |
1 | parallel-survey |
1 | parasail |
1 | pathfinding |
2 | patterns |
1 | performance |
2 | pi-calculus |
2 | pict |
1 | power |
8 | programming |
20 | research |
2 | retrocomputing |
1 | rust |
1 | simulation |
6 | software |
1 | sort |
1 | splash |
1 | static-analysis |
9 | teaching |
1 | type-systems |
1 | upc |
1 | valgrind |
2 | vector |
1 | vm |
tasty by Adam Sampson.