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[1111.1567] Generalization of Conway's "Game of Life" to a continuous domain - SmoothLife
As it says. Pretty neat.
to ca life simulation ... on 16 October 2012
brainwagon » Crazy programming experiment of the evening…
Implementing Life as a convolution in FFTW. Mad.
to ca fft fftw life simulation ... on 13 October 2012
Hashes with deliberate collisions for similar data in Python. This is the sort of thing I'm after for location-based hashing in a simulation framework.
to data-structures hash python simulation software ... on 27 May 2012
Another open source Elite-alike.
to elite games simulation software space ... on 04 March 2012
The elliptics network | www.ioremap.net
Distributed key-value store (now the backend for pohmelfs). Sounds like it'd be the right sort of thing to use behind a simulation framework.
to database key-value simulation software ... on 28 January 2012
I could imagine uses for this in simulation -- perhaps Tim's transactional stuff?
to concurrency rcu simulation software ... on 15 November 2011
Fluid Simulation for Video Games (part 1) - Intel® Software Network
Good overview.
to fluid games programming simulation ... on 23 August 2011
David Jefferies's navigation page.
Antenna design, complex systems, and potential student projects.
to antenna complex-systems complexity electronics projects simulation teaching ... on 14 July 2011
Agent-based multiscale virtual human project.
to agent biology human multiscale research simulation ... on 14 December 2010
Cool simulation -- I'm not really sure what it's telling us about nature, though! Implemented using Processing.
to alife processing simulation ... on 31 August 2010
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tasty by Adam Sampson.