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[1111.1567] Generalization of Conway's "Game of Life" to a continuous domain - SmoothLife edit / delete
As it says. Pretty neat.
to ca life simulation ... on 16 October 2012
brainwagon » Crazy programming experiment of the evening… edit / delete
Implementing Life as a convolution in FFTW. Mad.
to ca fft fftw life simulation ... on 13 October 2012
andrewclegg/sketchy · GitHub edit / delete
Hashes with deliberate collisions for similar data in Python. This is the sort of thing I'm after for location-based hashing in a simulation framework.
to data-structures hash python simulation software ... on 27 May 2012
What is Pioneer? | Pioneer edit / delete
Another open source Elite-alike.
to elite games simulation software space ... on 04 March 2012
The elliptics network | www.ioremap.net edit / delete
Distributed key-value store (now the backend for pohmelfs). Sounds like it'd be the right sort of thing to use behind a simulation framework.
to database key-value simulation software ... on 28 January 2012
Userspace RCU | LTTng Project edit / delete
I could imagine uses for this in simulation -- perhaps Tim's transactional stuff?
to concurrency rcu simulation software ... on 15 November 2011
Fluid Simulation for Video Games (part 1) - Intel® Software Network edit / delete
Good overview.
to fluid games programming simulation ... on 23 August 2011
David Jefferies's navigation page. edit / delete
Antenna design, complex systems, and potential student projects.
to antenna complex-systems complexity electronics projects simulation teaching ... on 14 July 2011
Agent-based multiscale virtual human project.
to agent biology human multiscale research simulation ... on 14 December 2010
Cool simulation -- I'm not really sure what it's telling us about nature, though! Implemented using Processing.
to alife processing simulation ... on 31 August 2010
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tasty by Adam Sampson.