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Adventure for the PDP-8.
to adventure dec if pdp8 retrocomputing ... on 28 April 2014
>TILT AT WINDMILLS: Teaching IF at UCSC
How to introduce IF in a games course.
Blue Lacuna: An Interactive Novel by Aaron A. Reed
The "making of" details are interesting -- particularly how it varies the NPC text.
to conversation games if research ... on 11 July 2013
Aaron Reed's blog. Lots of interesting IF-related stuff.
I'm trying to remember if I ever played any of these back in the 90s... I certainly remember the ads, though.
to games history if magnetic-scrolls retrocomputing ... on 11 July 2013
Interactive Fiction - Nick Montfort
Nick Montfort's IF overview, including lots of interesting references.
I probably ought to have this bookmarked here for students who I point at my "if" tag...
Some suggestions for interesting IF pieces. Pretty comprehensive, and not just the usual selection. And the icons are cute!
Undum – A client side framework for hypertext interactive fiction games
I've played a few games built with this -- it can be very effective.
to games if javascript software ... on 11 July 2013
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- if | |
1 | abermud |
12 | adventure |
2 | ag0700 |
2 | amusements |
2 | apple |
1 | art |
2 | atari |
1 | bbc |
1 | bf |
1 | bugs |
1 | bullet |
1 | c64 |
1 | cambridge |
1 | competition |
1 | compilers |
1 | compuserve |
3 | conversation |
1 | cute-code |
4 | cyoa |
1 | dec |
1 | dune |
4 | etext |
3 | fiction |
1 | film |
1 | french |
1 | game |
1 | gamebook |
37 | games |
1 | graphics |
1 | highlander |
6 | history |
50 | if |
5 | infocom |
2 | janet |
2 | javascript |
1 | magnetic-scrolls |
1 | map |
1 | mit |
3 | mud |
2 | narrative |
1 | pdp8 |
1 | penguin |
1 | pirates |
1 | polarware |
1 | programming |
1 | python |
4 | research |
18 | retrocomputing |
2 | retrotech |
1 | scott-adams |
1 | scumm |
1 | sf |
11 | software |
3 | source |
1 | st |
4 | storytelling |
1 | teaching |
1 | text |
1 | translation |
2 | trs80 |
2 | versu |
1 | visualisation |
1 | wiki |
1 | zine |
1 | zork |
tasty by Adam Sampson.