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Software Preservation Group — Software Preservation Group
Some fairly specific archiving projects from CHM -- e.g. as much as they could collect about early Fortran compilers.
to compiler fortran history language-design retrocomputing ... on 13 September 2017
Historic card games described by David Parlett
"These pages [...] present (a) histories of classic games such as Poker and Euchre and (b) details of historic games, such as Gleek and Quadrille, that are now only museum pieces." Lots of interesting stuff here.
to amusements card games history tabletop ... on 12 September 2017
Letters for digits in UK telephone numbers
How were STD codes assigned to UK telephone exchanges originally? It turns out they were in alphabetical order...
to exchange history phone retrotech std uk ... on 12 September 2017
Oboe Classics - Geoffrey Burgess on the Oboe as the Custodian of Orchestral Pitch
Why orchestras tune to the oboe, and what they've actually been tuning to over time. (They suggest that if you've got a recording at an unknown speed, assuming A=440Hz is actually not a bad idea.)
to history music oboe orchestra retrotech tuning ... on 12 September 2017
Sound on Sound's "Classic Tracks" | MetaFilter
List of all the articles. Fascinating reading!
to audio history mixing music recording retrotech ... on 13 May 2017
Account of the Skerryvore lighthouse - Stevenson, Alan
Having recently read "The Lighthouse Stevensons", here's Alan Stevenson's book. Well worth flipping through -- even if just for the diagrams!
to engineering history lighthouse retrotech ... on 06 April 2017
The 100 Most Influential Singles of the 1960s - Rate Your Music
From one of the Metafilter music people. Very opinionated. Lots of interesting stuff here, though.
Proposed Electronic Calculator, by Alan Turing (48 pp.) undated
Proposal for what became the ACE, circa 1945. Among many other things, this introduces the BURY and UNBURY opcodes (which these days we'd call PUSH and POP) and their application in function linkage.
to ace architecture electronics history retrocomputing turing ... on 05 April 2017
Assorted interesting stuff on game history and rendering technology.
to 3d games graphics history retrocomputing ... on 26 February 2017
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tasty by Adam Sampson.