Old School Color Cycling with HTML5 | EffectGames.com edit / delete

Some very impressive colour-cycling artwork. I love the rippling water! (Also: what took *no* CPU time on an Amiga now takes 90% of the CPU of my 2.4GHz P4. We've come such a long way, backwards.)

to graphics html javascript retrocomputing ... on 19 August 2010

Calculating Stereo Pairs edit / delete

Rendering stereo images (e.g. for the HIVE) using OpenGL. Includes examples.

to 3d graphics opengl stereo ... on 18 August 2010

iPhone 3D Programming edit / delete

I have no particular interest in Apple-proprietary development of any kind, but the material on 3D maths and OpenGL here is good.

to 3d graphics maths opengl programming ... on 10 August 2010

ROOT | A Data Analysis Framework edit / delete

Exactly what you want if you're throwing around enormous amounts of physics data. I wonder if there might be complex systems uses for some of their cool visualisation stuff? (Also: implemented in C++, with a C++ interpreter provided for scripting!)

to c++ data-analysis graphics science simulation statistics visualisation ... on 10 August 2010

ITK - Segmentation & Registration Toolkit edit / delete

Open source toolkit for partitioning 3D space (e.g. CT scanner output).

to 3d ct graphics modelling segmentation simulation software space ... on 10 August 2010

Gamma error in picture scaling edit / delete

Probably worth adding to my "how not to scale images" page...

to graphics scaling software web ... on 01 August 2010

openFrameworks edit / delete

A library for doing simple graphics on top of OpenGL; not a million miles away from rastergraphics. (Unfortunately, this appears to be somewhere around the Arduino level of code quality, including typos in the API...) Probably useful in the future.

to graphics simulation software visualisation ... on 24 June 2010

TikZ and PGF | TeXample.net edit / delete

Plenty of TikZ examples, including several process-diagram-ish ones. Some day in the future, when I get around to producing a process-oriented-LaTeX package...

to graphics tex tikz typesetting ... on 01 May 2010

OGRE – Open Source 3D Graphics Engine edit / delete

Cross-platform (and cross-3D-library) games engine. This might be useful for CoSMoS visualisations.

to 3d cosmos games graphics software ... on 05 April 2010

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