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How it was made, and a Javascript port of the original code.
to 3d amiga graphics history javascript raytracing retrocomputing ... on 03 May 2015
How to draw roads in 80s-style driving games. Very comprehensive.
to games graphics programming retrocomputing road ... on 16 March 2015
"This site is dedicated to graphics made with or for the Commodore Amiga home computer." Nice gallery of OCS/ECS game artwork.
to amiga art games graphics retrocomputing ... on 05 March 2015
How to do various things with CSS. I found the earlier articles more generally useful (i.e. relying less on features only found in modern browsers).
to css graphics style web-design writing ... on 20 January 2015
Quake on an oscilloscope: A technical report
Turning Quake into a vector game. Very neat!
to 3d games graphics quake scope test-equipment vector ... on 19 January 2015
Whiteboard Picture Cleaner - Shell one-liner/script to clean up and beautify photos of whiteboards!
"This simple script will take a picture of a whiteboard and use parts of the ImageMagick library with sane defaults to clean it up tremendously. [...] convert "$1" -morphology Convolve DoG:15,100,0 -negate -normalize -blur 0x1 -channel RBG -level 60%,91%,0.1 "$2""
to graphics image-processing imagemagick photo whiteboard ... on 24 August 2014
random thoughts: Dissecting the 128-byte raycaster
Very neat.
to cute-code demo graphics raycasting raytracing ... on 01 July 2014
Pascal-like language with some fun graphics demos.
to graphics language-design programming software xpl0 ... on 12 February 2014
HBC-00013: Highway 4k by ½-bit Cheese & Tekotuotanto :: pouët.net
4k Javascript/OpenGL/GLSL demo. The "making of" document's very interesting, and includes the original source.
to ag0700 demo graphics javascript opengl ... on 18 January 2014
direct to video | Just another WordPress.com weblog
Real-time graphics techniques from a demoscene perspective -- including the NumbRes demo.
to demos graphics raytracing real-time shader ... on 14 December 2013
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tasty by Adam Sampson.