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dgsh — directed graph shell edit / delete
DDS's shell allowing the construction of arbitrary graphs of pipes. I like the examples, which range from "Directory listing" to "Nuclear magnetic resonance processing".
by ats ... to pipeline shell software unix ... on 26 February 2017
the Nothing itself nothings edit / delete
Assorted interesting stuff on game history and rendering technology.
by ats ... to 3d games graphics history retrocomputing ... on 26 February 2017
SynTax Adventure Magazine - hints, solutions, maps, reviews, news and information edit / delete
Initially ST-focussed. Interesting interviews.
by ats ... to adventure atari etext if retrocomputing st zine ... on 26 February 2017
fchan-go/writeup at master · google/fchan-go edit / delete
Finally trying to produce a better channel implementation for Go (bet they don't cite our paper though!).
by ats ... to channel concurrency go process-oriented ... on 26 February 2017
Making the move from Scala to Go, and why we're not going back | Movio Blog edit / delete
POP being one reason: "It's not just the fact that channels and goroutines are cheaper in terms of resources [...] They are also easier to reason about when coding."
by ats ... to concurrency go language-design process-oriented scala ... on 26 February 2017
The lost art of 3D rendering without shaders edit / delete
This is a great walkthrough -- wish I'd had this when I was writing similar code about ten years ago!
by ats ... to 3d graphics rendering teaching ... on 26 February 2017
cjb/GitTorrent: A decentralization of GitHub using BitTorrent and Bitcoin edit / delete
"GitTorrent is a peer-to-peer network of Git repositories being shared over BitTorrent." Also uses Bitcoin for username registration, which is a cute hack.
by ats ... to amusements git p2p scm version-control ... on 26 February 2017
"Snowman is a native code to C/C++ decompiler".
by ats ... to c c++ compiler decompiler reverse-engineering ... on 26 February 2017
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ats |
tasty by Adam Sampson.