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Intellivision History edit / delete
I've been listening to the Intellivisionaries podcast recently, which is all about this platform...
to console games intellivision retrocomputing ... on 17 January 2015
Olde-Skuul/doom3do edit / delete
The source for Doom for the 3DO. Probably of most interest for the WADs, which are the same as the Jaguar version (i.e. different from the PC one). I doubt that the blanket MIT license in the source tree is correct, though...
to 3do doom games retrocomputing source ... on 06 December 2014
EtchedPixels/FUZIX edit / delete
Alan Cox's extended version of UZI, a SysV-ish Unix for 8-bit microprocessors. (I'm trying to persuade myself that it doesn't need a BBC Micro port...)
to 6502 6809 os retrocomputing software unix uzi z80 ... on 16 November 2014
Micropolis - OLPC edit / delete
Source for the Unix version of SimCity.
to games retrocomputing simcity simulation source ... on 27 October 2014
Making a C64/C65 compatible computer in an FPGA edit / delete
With native 1920x1080 output, and a really fast CPU. Very nice!
to c64 c65 commodore emulation fpga retrocomputing ... on 05 October 2014
PROMAL for the Commodore 64 edit / delete
An indentation-structured language for the C64. This would have been roughly contemporary with occam. Looks like quite a decent (B-ish) language.
to 6502 c64 commodore compiler indentation language-design retrocomputing software ... on 03 October 2014
Computing at Chilton: 1961-1985 edit / delete
With various photos from the period.
to chilton history retrocomputing ... on 03 October 2014
keendreams/keen ยท GitHub edit / delete
Source code for one of the Commander Keen games. The nice thing is that they've found several versions and imported the history into Git properly.
to games id keen pc retrocomputing software source ... on 20 September 2014
Working with Diskettes edit / delete
Good -- if very PC-centric -- overview of 80s floppy formats.
to archiving disk floppy pc retrocomputing ... on 03 September 2014
Computer Archeology edit / delete
Reverse-engineering arcade and 8-bit games. The level of detail here varies quite a bit, but some of the articles are very interesting.
to arcade assembler games retrocomputing reverse-engineering software ... on 23 August 2014
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tasty by Adam Sampson.