Game Boy Advance - Game Development by J. Harbour

GBA tutorial from the author of "Beginning Game Development".

to ag0700 games gba programming ... on 12 September 2011

Dr HS Fortuna Playstation 2 Linux Games Programming

The support material for (a slightly older version of) our module that introduces students to PS2 programming.

to abertay games programming teaching ... on 27 September 2010

Programming with OpenGL: Advanced Rendering

Very rapid overview of lots of cool stuff to do with OpenGL. The section on volumetric rendering is good, but mostly as a list of terms to search for elsewhere...

to 3d graphics opengl programming visualisation volumetric ... on 22 September 2010

Volume Rendering

Good overview of basic volumetric rendering techniques.

to 3d graphics opengl programming visualisation volumetric ... on 22 September 2010

OpenGL Programming Guide (Addison-Wesley Publishing Company): Table of Contents

Not quite as good as a paper copy, but useful nonetheless.

to graphics opengl programming ... on 22 September 2010

OSDL - SDL corner - Using OpenGL with SDL

Lots of useful information, but this is a set of tips rather than an introduction, so go elsewhere first.

to graphics opengl programming sdl software ... on 16 September 2010

SDL and OpenGL

A good introduction (i.e. better than SDL's own documentation) to the OpenGL-inside-SDL interface.

to graphics opengl programming sdl software ... on 16 September 2010

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