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A good, technical GBA tutorial and reference.
to ag0700 games gba programming ... on 13 October 2011
Making your own. The hardware's trivial -- a flash memory chip, and latches for the address lines.
to electronics flash games gba homebrew ... on 07 October 2011
Quake 2 Source Code Review edit / delete
Another one for the AG0700 (or possibly later) students.
Miniature implementations of chess (he's done the IOCCC a few times, but there are more variants here).
to chess games ioccc obfuscated software ... on 18 September 2011
CS 2260 Syllabus - Spring 2006 edit / delete
Another GBA programming course.
to ag0700 games gba programming ... on 12 September 2011
Øyvind Johansen's GBA tutorial.
to ag0700 games gba programming ... on 12 September 2011
Game Boy Advance - Game Development by J. Harbour edit / delete
GBA tutorial from the author of "Beginning Game Development".
to ag0700 games gba programming ... on 12 September 2011
An open-source 2D games engine. This looks pretty neat, much along the lines of the internal stuff we use at Abertay for teaching games programming -- good for student projects?
to 2d ag0801 engine games graphics software teaching ... on 23 August 2011
Fluid Simulation for Video Games (part 1) - Intel® Software Network edit / delete
Good overview.
to fluid games programming simulation ... on 23 August 2011
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tasty by Adam Sampson.