Beyond Programmable Shading 2009 edit / delete

SIGGRAPH workshop on GPGPU stuff.

to concurrency gpgpu research teaching ... on 24 October 2009

Donald Simanek's Pages; science, pseudoscience, education, humor. edit / delete

Lots of good stuff on early science, pseudoscience, and physics puzzles.

to amusements physics science teaching ... on 05 October 2009

torcs edit / delete

The Open Racing Car Simulator -- a 3D driving game that's easy to write AI modules for. An occam interface for this could make some fun CO631-or-whatever-it's-now-called projects.

to ai driving games software teaching to-package ... on 28 July 2009

distributed systems primer :: snax edit / delete

Some basic papers on distributed programming. (Most are rather slight, though.)

to concurrency distributed message-passing research teaching ... on 05 May 2009

Main Page - CERCS Multi-Core Repository edit / delete

Teaching materials (although you can't get at the slides...) from Georgia Tech's Intel-related multicore course.

to concurrency cs multicore multicore-msc teaching ... on 04 May 2009

The SR Programming Language edit / delete

A multi-paradigm language for teaching concurrent programming. They have a generalised idea of interactions between processes which is probably worth stealing ideas from.

to concurrrency language-design research teaching ... on 02 May 2009

The Lecture System in Teaching Science edit / delete

The "Gutenberg approach" to lecturing: essentially, providing the students with a carefully-pitched custom textbook, then using lecture time for freeform discussion rather than conventional lectures. This'd make a good T&LDG topic.

to research teaching tldg ... on 07 February 2009

A Disciplinary Commons in Computing edit / delete

The subject of SAF's seminar yesterday: a big collaborative effort to study how we teach CS -- and learn from other peoples' approaches. The portfolios make fascinating reading.

to cs teaching ... on 16 January 2008

Computers edit / delete

An excellent retrocomputing-oriented guide to "how computers work". Has a particularly good page on different floating-point formats.

to architecture computing cs floating-point retrocomputing teaching ... on 05 March 2007

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