Xbox One Technical Details edit / delete

Some details of Xbox One's networking infrastructure -- which uses IPv6 via Teredo.

to ag0907 games ipv6 networking teredo ... on 07 November 2013

Under the Surface of Azeroth: A Network Baseline and Security Analysis of Blizzard's World of Warcraft edit / delete

Looking at what WoW does on startup (not in-game). I like that they're using BitTorrent to distribute large chunks of data rather than developing something from scratch. (Suggested by Archie Yates.)

to ag0907 bittorrent games networking p2p wow ... on 07 November 2013

Introduction to CurveCP edit / delete

A TCP-like protocol using NaCl's crypto. Interesting in that it's done entirely in userspace over UDP, with an eye both on pervasive crypto and good performance. Unfortunately the web site's a bit incomplete -- e.g. it suggests there's a CurveCP-like mechanism for encoding public keys in server names, but doesn't describe it.

to crypto nacl networking protocol-design tcp ... on 24 October 2013

Simon Farnsworth's Thoughts: On PPPoA, PPPoE, ATM and ADSL edit / delete

Excellent explanation of how ADSL works, in terms of where packet overhead gets added.

to adsl atm broadband networking ppp pppoa pppoe ... on 08 August 2013

ADSL Checker edit / delete

BT Wholesale's line lookup -- this'll tell you what exchange and cabinet you're on. (Sadly no FTTC for me, yet...)

to adsl broadband bt networking phone telecoms ... on 07 August 2013

Geoff Huston - potaroo.net edit / delete

Detailed articles on the future of the Internet from an Australian perspective. The surveys of IPv6 and DNSSEC uptake are interesting.

to dns dnssec internet ipv6 networking ... on 15 April 2013

MultiPath TCP - Linux Kernel implementation : Main - Home Page browse edit / delete

From userspace, it looks like TCP. To routers and NAT boxes, it looks like TCP. But it's actually using multiple TCP connections over different paths to improve reliability and throughput. The presentation is well worth a look, for a comprehensive overview of how your TCP connection is likely to get messed up by cheap/evil network hardware...

to ip mptcp nat networking protocol-design router tcp ... on 09 April 2013

Building a 10BASE5 "Thick Ethernet" network edit / delete

This would be an interesting retrocomputing exercise. What pushes it into madness is the article about designing a USB NIC with an AUI connector for the project...

to electronics networking retrocomputing ... on 31 December 2012

Naming Schemes edit / delete

They seem to be missing "obsolete radio manufacturers", "proper names from Eric Frank Russell's Allamagoosa" and "characters from the Professor Branestawm stories". Other than that, fairly comprehensive.

to naming networking ... on 12 November 2012

Eventlet Networking Library edit / delete

Python concurrency library using greenlets -- effectively "Twisted done right". This looks worth experimenting with.

to concurrency greenlets networking python software ... on 24 March 2012

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