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jtnimoy: The Work of Josh Nimoy edit / delete
How Tron Legacy's faux-tech art was created.
to amusements art graphics tron ... on 24 March 2013
Optimizing Software Occlusion Culling – index | The ryg blog edit / delete
Detailed worked example of optimising low-level graphics code. AG0803 students, you'll probably like this (well, if you like AG0803).
to ag0803 graphics memory optimisation parallel ... on 24 March 2013
bugman123.com - Paul Nylander’s Web Site edit / delete
Mathematical art of various kinds -- e.g. a good section on 3D fractals. But the gear art is also pretty neat.
to 3d art fractals gears graphics maths ... on 14 February 2013
Mandelbulber ::: 3D fractal explorer ::: open source / 64-bit / ray marcher edit / delete
This is a remarkably neat toy. I like the Mandelbox with negative scales.
Image processing tool with excellent descriptions of the algorithms it uses -- including gamma-correct rescaling, etc.
Takes a directory full of scanned images, and processes them into nice tidy pages to make a PDF file from (splitting, deskewing, deblobbing, etc.). Works nicely; I now have a clean PDF of "The Scottish Violinist" based on A3 scans.
Learnable Programming edit / delete
Providing visual feedback and refactoring tools for simple graphics programs, with lots of example videos. Neat.
to graphics language-design teaching tools visual-programming ... on 24 October 2012
Journal of Computer Graphics Technology edit / delete
The latest incarnation of what used to be Graphics Gems: now it's an open-access journal run entirely by the editors, with no publisher involved. (And interesting papers so far.) I like this model.
to graphics journal publishing research ... on 13 October 2012
An Historical Timeline of Computer Graphics and Animation edit / delete
By Oscar Xavier Chavarro -- very comprehensive, with screenshots.
to ag0700 graphics history retrocomputing ... on 01 September 2012
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tasty by Adam Sampson.