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mikeash.com: Friday Q&A 2013-06-28: Anatomy of a Compiler Bug edit / delete
Excellent description of how to track down a Clang code generation bug.
Some (rather old) programs demonstrating various ld/ptrace debugging tricks.
Glitch - Bulbapedia, the community-driven Pokémon encyclopedia edit / delete
Interesting bugs in Pokemon games. (Via one of this year's AG0700 students.)
hwrnmnbsol: Ask the Duck edit / delete
Even better statement of the stuffed animal technique.
to ag0700 debugging stuffed-animal ... on 08 April 2012
Coding Horror: Rubber Duck Problem Solving edit / delete
The world's most powerful debugging technique.
to ag0700 debugging stuffed-animal ... on 08 April 2012
Why do Windows functions all begin with a pointless MOV EDI, EDI instruction? - The Old New Thing - Site Home - MSDN Blogs edit / delete
One to mention in AG0700.
to ag0700 assembler debugging windows ... on 29 September 2011
Beej's Quick Guide to GDB edit / delete
One for the 0801 students...
an obscure kernel feature to get more info about dying processes at time to bleed by Joe Damato edit / delete
Doing more interesting things when a process coredumps.
How to be a programmer edit / delete
A pleasantly anecdotal selection of advice for professional programmers. Worth pointing students at, although some of it's a bit dated now.
to debugging programming teaching ... on 10 August 2010
Nemiver - A GNOME C/C++ Debugger edit / delete
to debugging software to-package ... on 10 August 2010
« earlier | later » Page 2 of 4
- debugging | |
5 | + ag0700 |
1 | + ag0801 |
2 | + ag0803 |
1 | + algorithm |
1 | + analysis |
1 | + assembler |
1 | + benchmarking |
1 | + bug |
2 | + bugs |
1 | + build |
1 | + cga |
1 | + clang |
1 | + compiler |
2 | + concurrency |
1 | + copy-paste |
1 | + correctness |
1 | + demo |
1 | + errors |
1 | + ftrace |
3 | + games |
1 | + gcc |
2 | + gdb |
1 | + haskell |
1 | + heap |
1 | + homebrew |
1 | + kernel |
1 | + ld |
1 | + libc |
7 | + linux |
1 | + llvm |
1 | + lockfree |
1 | + memory |
1 | + networking |
1 | + opengl |
1 | + pacman |
1 | + pc |
1 | + perf |
4 | + performance |
1 | + playstation |
1 | + pokemon |
1 | + profiling |
3 | + programming |
1 | + ps2 |
2 | + python |
3 | + research |
1 | + scalzi |
1 | + scheme |
1 | + security |
14 | + software |
1 | + software-engineering |
2 | + strace |
2 | + stuffed-animal |
1 | + systemtap |
2 | + teaching |
1 | + to-package |
3 | + tracing |
1 | + valve |
1 | + varan |
1 | + windows |
tasty by Adam Sampson.