David Jefferies's navigation page. edit / delete

Antenna design, complex systems, and potential student projects.

to antenna complex-systems complexity electronics projects simulation teaching ... on 14 July 2011

High Performance Computing: Training edit / delete

Tutorial materials on various HPC stuff, including OpenMP and MPI.

to hpc mpi openmp parallel teaching ... on 04 July 2011

Programmers Need To Learn Statistics Or I Will Kill Them All edit / delete

This is fantastic. My students'll be getting a link to it next year, along with Susan's presentation along similar lines.

to benchmarking maths statistics teaching ... on 25 June 2011

Beej's Quick Guide to GDB edit / delete

One for the 0801 students...

to ag0801 debugging gdb teaching ... on 21 May 2011

The Perils of Premature Optimization | Good Math, Bad Math edit / delete

Reasonable overview; again, one to point students at.

to compiler optimisation teaching ... on 21 May 2011

Procedural City, Part 1: Introduction - Twenty Sided edit / delete

Building a procedurally-generated city. Good overview; worth pointing students at.

to ag0803 city graphics opengl procedural teaching ... on 21 May 2011

Common Mistakes - OpenGL.org edit / delete

Worth pointing out as a resource to students. (I found it while trying to solve a texturing problem a student was having.)

to graphics opengl teaching ... on 27 April 2011

PlayDeb.net Beta - Welcome edit / delete

Site that lists games available for Ubuntu. This may be useful for AG0801 students looking for open-source games that they can work with or reuse graphics from.

to ag0801 games software teaching ... on 24 March 2011

Browser bookmarks: tasty+ | tasty= Log in | Export | Atom

Tags related to teaching

- teaching
 
1 + 2d
2 + 3d
1 + abertay
2 + academia
2 + academic
1 + admissions
1 + adventure
16 + ag0700
3 + ag0801
8 + ag0803
1 + ai
1 + algorithm
1 + algorithms
5 + amusements
1 + antenna
1 + apl
5 + architecture
2 + arm
1 + assembler
1 + assembly
1 + assessment
1 + audio
2 + bass
1 + benchmarking
1 + bioinspired
1 + books
1 + build-systems
5 + c
2 + c++
1 + cache
1 + carol-kaye
1 + ccc
1 + chalk-and-talk
1 + city
2 + cmp201
1 + code
1 + comp-ed
3 + compiler
1 + complex-systems
1 + complexity
1 + computing
21 + concurrency
1 + concurrrency
1 + coq
2 + correctness
1 + cpu
1 + critical-thinking
1 + crypto
1 + cryptography
10 + cs
1 + cs-ed
1 + csp
2 + debugging
1 + distributed
1 + dna
1 + driving
1 + elective
2 + electronics
1 + embedded
1 + encryption
1 + engine
2 + engineering
2 + erlang
4 + etext
1 + ethics
1 + evaluation
1 + flipped
1 + floating-point
1 + france
3 + functional
2 + fyp
12 + games
1 + gdb
1 + gender
1 + go
1 + gpg
1 + gpgpu
2 + gpu
9 + graphics
1 + guitar
4 + haskell
1 + hpc
1 + html5
1 + if
2 + java
2 + javascript
1 + knuth
2 + language
7 + language-design
1 + learning
1 + linux
1 + literate-programming
1 + live-coding
1 + live-programming
1 + make
1 + marking
6 + maths
1 + matterhorn
1 + message-passing
1 + meta-research
1 + metaphors
1 + microcontroller
1 + mmix
1 + mpi
1 + multicore
1 + multicore-msc
2 + music
1 + natural
1 + occam
1 + oo
3 + opengl
2 + openmp
1 + operating-systems
4 + optimisation
3 + os
1 + papers
9 + parallel
1 + parallelism
1 + patterns
1 + performance
1 + petri-nets
1 + pgp
1 + phd
1 + physics
1 + plagiarism
1 + pointers
2 + procedural
1 + processing
25 + programming
1 + projects
1 + proof
1 + psychology
7 + python
1 + quake
1 + r
2 + raspberry-pi
1 + rating
1 + reading
1 + reading-code
1 + reading-list
1 + recording
1 + rendering
18 + research
4 + retrocomputing
1 + reverse-engineering
1 + safety
3 + scheme
1 + school
8 + science
1 + scm
1 + scotland
1 + search
6 + security
1 + sicp
1 + simulation
9 + software
4 + software-engineering
1 + songs
1 + sort
1 + sorting
5 + statistics
1 + style
2 + survey
1 + tbb
1 + testing
1 + text
1 + theory
1 + tldg
1 + to-package
1 + tools
1 + transactional
2 + tutorial
1 + types
1 + ultima
1 + undefined-behaviour
4 + unix
1 + video
1 + visual-programming
1 + visualisation
1 + web
1 + whiteboard
1 + xv6