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Rob Pike: Notes on Programming in C edit / delete
This is all sensible advice and recommended to AG0700 students, except for the bit about include files, which is dangerous nonsense. ;-)
About the Liberated Pixel Cup | Liberated Pixel Cup edit / delete
Free game art contest.
Reassembler - Emulation & Decompilation edit / delete
OutRun, reimplemented.
to ag0700 arcade games retrocomputing ... on 02 May 2012
Ian's SGI Depot (various SGI systems, parts and spares for sale)... edit / delete
Lots of SGI stuff, obviously, but also an interesting section on the hardware of the Nintendo 64.
to ag0700 n64 nintendo retrocomputing sgi ... on 11 April 2012
hwrnmnbsol: Ask the Duck edit / delete
Even better statement of the stuffed animal technique.
to ag0700 debugging stuffed-animal ... on 08 April 2012
Coding Horror: Rubber Duck Problem Solving edit / delete
The world's most powerful debugging technique.
to ag0700 debugging stuffed-animal ... on 08 April 2012
Cooperative Group Problem Solving Introduction edit / delete
I wonder if this might make a good AG0700 exercise next year...
Swap Adjacent Gems to Make Sets of Three: A History of Matching Tile Games edit / delete
(Found by an 0700 student this year.) Very interesting. Lots of other good stuff here too.
to ag0700 games research retrocomputing ... on 30 March 2012
The Boston Diaries - Captain Napalm edit / delete
Implementing a hex dump in lots of different ways.
to ag0700 c programming ... on 30 March 2012
Amiga Magazine Rack - The ultimate Amiga magazines resource edit / delete
Lots of Amiga magazines. (I have some of the ones they're missing; I should get around to scanning them at some point...)
to ag0700 amiga magazines retrocomputing ... on 30 March 2012
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tasty by Adam Sampson.