Rob Pike: Notes on Programming in C edit / delete

This is all sensible advice and recommended to AG0700 students, except for the bit about include files, which is dangerous nonsense. ;-)

to ag0700 c style ... on 21 May 2012

Reassembler - Emulation & Decompilation edit / delete

OutRun, reimplemented.

to ag0700 arcade games retrocomputing ... on 02 May 2012

Ian's SGI Depot (various SGI systems, parts and spares for sale)... edit / delete

Lots of SGI stuff, obviously, but also an interesting section on the hardware of the Nintendo 64.

to ag0700 n64 nintendo retrocomputing sgi ... on 11 April 2012

hwrnmnbsol: Ask the Duck edit / delete

Even better statement of the stuffed animal technique.

to ag0700 debugging stuffed-animal ... on 08 April 2012

Coding Horror: Rubber Duck Problem Solving edit / delete

The world's most powerful debugging technique.

to ag0700 debugging stuffed-animal ... on 08 April 2012

Cooperative Group Problem Solving Introduction edit / delete

I wonder if this might make a good AG0700 exercise next year...

to ag0700 learning teaching ... on 08 April 2012

Swap Adjacent Gems to Make Sets of Three: A History of Matching Tile Games edit / delete

(Found by an 0700 student this year.) Very interesting. Lots of other good stuff here too.

to ag0700 games research retrocomputing ... on 30 March 2012

The Boston Diaries - Captain Napalm edit / delete

Implementing a hex dump in lots of different ways.

to ag0700 c programming ... on 30 March 2012

Amiga Magazine Rack - The ultimate Amiga magazines resource edit / delete

Lots of Amiga magazines. (I have some of the ones they're missing; I should get around to scanning them at some point...)

to ag0700 amiga magazines retrocomputing ... on 30 March 2012

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