DONHODGES.COM - PAC MAN'S SPLIT SCREEN LEVEL ANALYZED AND FIXED edit / delete

Fixing a bug in Pac-Man -- but mostly interesting for a detailed explanation of how the display works, and why exactly it looks like that when it crashes.

to ag0700 bugs debugging games pacman ... on 11 July 2013

Embedded in Academia : Reading Code edit / delete

A discussion of the importance of reading code.

to ag0700 code programming reading teaching ... on 28 May 2013

Diablo III Economy Broken by an Integer Overflow Bug - minimaxir | Max Woolf's Internet Blog Thingy edit / delete

Or: why not to store money values -- even fake ones -- in integers.

to ag0700 bugs integer overflow ... on 10 May 2013

It Will Never Work in Theory - Software development research that is relevant in practice edit / delete

Good examples of papers with findings that are directly applicable to software engineering or teaching practice. Students will probably find this interesting.

to ag0700 ag0803 research software-engineering teaching ... on 02 April 2013

Why Crunch Modes Doesn't Work: Six Lessons | IGDA edit / delete

Recommending reading for our students (although I'm surprised it's not common sense): "When used long-term, Crunch Mode slows development and creates more bugs when compared with 40-hour weeks."

to ag0700 ag0803 business games management software-engineering time-management work ... on 02 April 2013

Copy, Shake, and Paste: A good definition of plagiarism edit / delete

As it says. One to add to the 0700 lecture (and project intros). The blog as a whole is quite interesting.

to academia ag0700 plagiarism writing ... on 24 March 2013

Computer Networks The Heralds Of Resource Sharing 1972 Arpanet Documentary - YouTube edit / delete

A 1972 documentary on what we'd now call the Internet. Note that this includes footage (about halfway through) of a distributed air traffic control simulator -- i.e. a multiplayer network game.

to ag0700 history networks retrocomputing ... on 02 March 2013

DP Library - Magazines edit / delete

Collection of 80s computer magazines with a games (and especially Atari) focus.

to ag0700 atari etext games magazines retrocomputing ... on 28 February 2013

The Exceptional Beauty of Doom 3's Source Code edit / delete

Not sure I'd agree with all of the comments here, but this might be of interest to AG0700ers...

to ag0700 code-style doom games ... on 11 February 2013

Quake 2 Source Code Review edit / delete

In some detail. Interesting stuff.

to ag0700 games quake software teaching ... on 11 February 2013

Browser bookmarks: tasty+ | tasty= Log in | Export | Atom

Tags related to ag0700

- ag0700
 
1 + 2600
2 + academia
1 + acorn
2 + adventure
11 + ag0803
1 + ag0907
1 + agile
1 + amd64
6 + amiga
1 + amusements
1 + apple2
1 + arcade
5 + architecture
1 + arduino
2 + arm
2 + assembler
3 + atari
1 + bbc
1 + binary
1 + biscuits
1 + bitwise
3 + books
1 + branching
2 + bugs
1 + build-systems
1 + business
5 + c
4 + c++
1 + c++11
1 + c++14
1 + c64
1 + citation
1 + code
1 + code-style
1 + coding-style
2 + commodore
1 + compiler
1 + computational-thinking
1 + computing
1 + cross-development
1 + cs
1 + cute-code
1 + cutecode
1 + data-structures
1 + data-types
1 + debian
5 + debugging
1 + demo
2 + design
1 + design-patterns
1 + determinism
1 + documentation
1 + doom
1 + editing
1 + elite
2 + emulation
1 + encodings
2 + english
6 + etext
3 + floating-point
1 + forth
1 + game
36 + games
5 + gba
1 + git
1 + goto
5 + graphics
1 + hacks
1 + hardware
15 + history
1 + i18n
1 + ia32
1 + ideas
2 + if
1 + integer
1 + intelligence
1 + interview
2 + javascript
1 + language
4 + language-design
2 + law
1 + learning
1 + leibniz
1 + library
1 + magazine
7 + magazines
1 + make
1 + management
1 + marking
4 + maths
1 + mit
1 + music
1 + n64
1 + naming
1 + networking
1 + networks
2 + nintendo
1 + number
3 + numeric
1 + numerical
1 + nutrition
1 + obfuscated
1 + open-source
2 + opengl
1 + overflow
1 + pacman
1 + patents
2 + patterns
2 + pdp1
1 + plagiarism
1 + pointers
1 + presentation
1 + prince-of-persia
1 + procedural
18 + programming
1 + python
1 + quake
1 + rand
1 + random
1 + reading
1 + reading-code
1 + referencing
1 + representation
6 + research
28 + retrocomputing
1 + review
1 + rpg
1 + safety
2 + sales
1 + security
1 + sgi
1 + simd
9 + software
6 + software-engineering
1 + source
2 + spacewar
1 + spinach
1 + sprite
1 + sse
1 + ssl
1 + static-analysis
2 + stuffed-animal
3 + style
1 + synth
16 + teaching
1 + technical
1 + text
1 + time-management
1 + tls
2 + to-package
1 + tosec
1 + translation
1 + unix
1 + valve
1 + version-control
2 + windows
1 + work
5 + writing
2 + x86
1 + yugoslavia