Glitch - Bulbapedia, the community-driven Pokémon encyclopedia edit / delete

Interesting bugs in Pokemon games. (Via one of this year's AG0700 students.)

to bug debugging games pokemon ... on 06 May

hwrnmnbsol: Ask the Duck edit / delete

Even better statement of the stuffed animal technique.

to ag0700 debugging stuffed-animal ... on 08 April

Coding Horror: Rubber Duck Problem Solving edit / delete

The world's most powerful debugging technique.

to ag0700 debugging stuffed-animal ... on 08 April

Beej's Quick Guide to GDB edit / delete

One for the 0801 students...

to ag0801 debugging gdb teaching ... on 21 May 2011

an obscure kernel feature to get more info about dying processes at time to bleed by Joe Damato edit / delete

Doing more interesting things when a process coredumps.

to debugging linux ... on 01 October 2010

How to be a programmer edit / delete

A pleasantly anecdotal selection of advice for professional programmers. Worth pointing students at, although some of it's a bit dated now.

to debugging programming teaching ... on 10 August 2010

Chris's Wiki :: blog/linux/SystemTapSetuidTracing edit / delete

Building a partial strace replacement with SystemTap. Cute, but this doesn't give you most of the smart decoding strace does (which is what makes it better than its equivalents on every other Unix-like).

to debugging linux strace systemtap tracing ... on 01 August 2009

MzTake edit / delete

FRP-based debugger for MzScheme. Matt mentioned this as an example of a really neat debugging system; it'd be interesting to do something similar for occam programs.

to debugging research scheme software ... on 17 July 2009

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