« earlier | later » Page 1 of 1
Mark Fickett | Art Stuff | Dice Roller
"An automatic system for rolling a polyhedral die and taking photos of the rolls; extracting the image of just the die from those images; clustering the images of the die by which face is shown; and analyzing the results."
to dice games random rpg statistics vision ... on 19 September 2016
How We Learned to Cheat at Online Poker: A Study in Software Security
Why you want to use a good RNG and a proper shuffle algorithm.
Ciphers By Ritter: Cryptography and Technology
Various crypto stuff, with some interesting (Usenet-sourced) comments on RNGs.
to cryptography random rng ... on 03 May 2015
The bell has tolled for rand() | Explicit C++
What to use instead of rand().
PCG, A Family of Better Random Number Generators | PCG, A Better Random Number Generator
An RNG that's a bit more complex than the good old "minimal standard" one, but substantially better. I am, however, really not convinced about the critique of ChaCha20 here (it's not really fair to complain that it's not had much cryptanalysis because it's new -- and then propose *your own* new one!).
waywardgeek/infnoise ยท GitHub
Generating random numbers by analogue modular multiplication and feedback. Neat idea. (And should be easy to hack together using a FET-input op-amp and an Arduino board for the FTDI chip...)
to crypto electronics noise random rng ... on 05 March 2015
Good material on simple hash functions and PRNGs, and how to test them.
Yet another RNG - sci.stat.math | Google Groups
TRH's recommendation for a PRNG with 16-bit output -- although this one has more than 16 bits of internal state.
« earlier | later » Page 1 of 1
tasty by Adam Sampson.