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Ian's SGI Depot (various SGI systems, parts and spares for sale)... edit / delete
Lots of SGI stuff, obviously, but also an interesting section on the hardware of the Nintendo 64.
to ag0700 n64 nintendo retrocomputing sgi ... on 11 April 2012
hwrnmnbsol: Ask the Duck edit / delete
Even better statement of the stuffed animal technique.
to ag0700 debugging stuffed-animal ... on 08 April 2012
Coding Horror: Rubber Duck Problem Solving edit / delete
The world's most powerful debugging technique.
to ag0700 debugging stuffed-animal ... on 08 April 2012
Cooperative Group Problem Solving Introduction edit / delete
I wonder if this might make a good AG0700 exercise next year...
Swap Adjacent Gems to Make Sets of Three: A History of Matching Tile Games edit / delete
(Found by an 0700 student this year.) Very interesting. Lots of other good stuff here too.
to ag0700 games research retrocomputing ... on 30 March 2012
The Boston Diaries - Captain Napalm edit / delete
Implementing a hex dump in lots of different ways.
to ag0700 c programming ... on 30 March 2012
Amiga Magazine Rack - The ultimate Amiga magazines resource edit / delete
Lots of Amiga magazines. (I have some of the ones they're missing; I should get around to scanning them at some point...)
to ag0700 amiga magazines retrocomputing ... on 30 March 2012
Out-of-Print Archive • Computer And Video Games (UK) edit / delete
Mostly console-related magazines.
to ag0700 games magazines retrocomputing ... on 30 March 2012
Gameduino: a game adapter for microcontrollers — excamera edit / delete
Arduino shield based on the J1 Forth CPU. I like the idea, and it looks like it'd be fun to program, but it's pretty expensive when you factor in the cost of the Arduino too.
The Digital Antiquarian edit / delete
The early history of home computer games (i.e. late 70s, early 80s). Lots of detail; very interesting stuff.
to ag0700 games history retrocomputing ... on 24 March 2012
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tasty by Adam Sampson.