Adam Sampson's simulation bookmarkshttps://bookmarks.offog.org/ats/simulationAdam Sampson2020-07-06T00:24:02ZEmpire | the board game from Reed Collegehttps://bookmarks.offog.org/edit?url=http%3A%2F%2Fempire-game.org%2F2020-07-06T00:24:02Z"Empire is a turn-based economic and political (and very occasionally military) strategy board game, with roots going back to 1938, mostly developed in the 1960s and 70s by Reed College students in Portland, Oregon. It is complex and addictive, rewarding careful long-range planning, but at the same time it allows for free-form creativity (with the consensus of other players)."Zélus: a hybrid synchronous language with ODEshttps://bookmarks.offog.org/edit?url=http%3A%2F%2Fzelus.di.ens.fr%2F2016-01-22T18:55:17Z"Zélus is a synchronous language extended with Ordinary Differential Equations (ODEs) to model systems with complex interaction between discrete-time and continuous-time dynamics."Micropolis - OLPChttps://bookmarks.offog.org/edit?url=http%3A%2F%2Fwiki.laptop.org%2Fgo%2FMicropolis2014-10-27T22:50:46ZSource for the Unix version of SimCity.Douglas C. Heggiehttps://bookmarks.offog.org/edit?url=http%3A%2F%2Fwww.maths.ed.ac.uk%2F%7Edouglas%2F2014-04-28T13:55:19ZDavid MacTaggart recommended the N-body systems here.Gamasutra: Tynan Sylvester's Blog - The Simulation Dreamhttps://bookmarks.offog.org/edit?url=http%3A%2F%2Fwww.gamasutra.com%2Fblogs%2FTynanSylvester%2F20130602%2F193462%2F2013-12-14T15:22:35ZSome interesting advice on balancing simulation realism with playability in games. (Honours students will probably want to read it and either cite it or argue against it, as appropriate.)Gamasutra: Mike Rose's Blog - Using SimCity to diagnose my home town's traffic problemhttps://bookmarks.offog.org/edit?url=http%3A%2F%2Fgamasutra.com%2Fblogs%2FMikeRose%2F20130219%2F186896%2FUsing_SimCity_to_diagnose_my_home_towns_traffic_problem.php2013-02-22T21:19:05ZOddly enough, I had a final-year project student doing something very similar to this last year...[1111.1567] Generalization of Conway's "Game of Life" to a continuous domain - SmoothLifehttps://bookmarks.offog.org/edit?url=http%3A%2F%2Farxiv.org%2Fabs%2F1111.15672012-10-16T15:49:57ZAs it says. Pretty neat.brainwagon » Crazy programming experiment of the evening…https://bookmarks.offog.org/edit?url=http%3A%2F%2Fbrainwagon.org%2F2012%2F10%2F11%2Fcrazy-programming-experiment-of-the-evening%2F2012-10-13T17:34:29ZImplementing Life as a convolution in FFTW. Mad.andrewclegg/sketchy · GitHubhttps://bookmarks.offog.org/edit?url=https%3A%2F%2Fgithub.com%2Fandrewclegg%2Fsketchy2012-05-27T10:29:50ZHashes with deliberate collisions for similar data in Python. This is the sort of thing I'm after for location-based hashing in a simulation framework.What is Pioneer? | Pioneerhttps://bookmarks.offog.org/edit?url=http%3A%2F%2Fpioneerspacesim.net%2F2012-03-04T20:40:07ZAnother open source Elite-alike.The elliptics network | www.ioremap.nethttps://bookmarks.offog.org/edit?url=http%3A%2F%2Fwww.ioremap.net%2Fprojects%2Felliptics2012-01-28T13:17:51ZDistributed key-value store (now the backend for pohmelfs). Sounds like it'd be the right sort of thing to use behind a simulation framework.