[1412.6564] Move Evaluation in Go Using Deep Convolutional Neural Networks edit / delete

"We train a large 12-layer convolutional neural network by supervised learning from a database of human professional games. The network correctly predicts the expert move in 55% of positions, equalling the accuracy of a 6 dan human player."

to ag1084 ai games go neural-networks ... on 05 January 2015

Go's Declaration Syntax - The Go Blog edit / delete

Discussion of Go's slightly unusual type declarations. I appreciate what they're trying to do -- but occam solved the same problem in the 1980s without having to write all the declarations backwards...

to go language-design syntax types ... on 23 November 2014

xiaq/elvish · GitHub edit / delete

A pretty fancy shell written in Go.

to go shell software unix ... on 24 August 2014

mjibson/goread edit / delete

Feed reader in Go. If I were ever to rewrite rawdog in Go, this would have the start of the feed parsing support (although it's not as sophisticated as feedparser).

to feed go rawdog rss ... on 14 December 2013

majek/lua-channels edit / delete

"Go-style channels in Lua" -- i.e. CSP channels done with an implementation of Go's channel algorithm on top of Lua's coroutines. Neat.

to channels concurrency csp go lua scheduling ... on 08 September 2013

michaelmacinnis/oh - GitHub edit / delete

A shell written in Go, providing channels, fork, etc.

to concurrency go shell software unix ... on 21 May 2011

m|prescient - Journal edit / delete

Some nice Go examples.

to concurrency go teaching tutorial ... on 27 February 2011

Concurrent Idioms #1: Broadcasting values in Go with linked channels. « Savoury Morsels edit / delete

Not really an idiom, since he says he's not found a use for it yet, but it's a cute trick: using buffered channels as shared variables.

to buffering channels concurrency go ... on 19 January 2011

Tsume Go Of The Day edit / delete

to games go ... on 13 August 2006

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