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[1412.6564] Move Evaluation in Go Using Deep Convolutional Neural Networks edit / delete
"We train a large 12-layer convolutional neural network by supervised learning from a database of human professional games. The network correctly predicts the expert move in 55% of positions, equalling the accuracy of a 6 dan human player."
to ag1084 ai games go neural-networks ... on 05 January 2015
Go's Declaration Syntax - The Go Blog edit / delete
Discussion of Go's slightly unusual type declarations. I appreciate what they're trying to do -- but occam solved the same problem in the 1980s without having to write all the declarations backwards...
to go language-design syntax types ... on 23 November 2014
xiaq/elvish · GitHub edit / delete
A pretty fancy shell written in Go.
Feed reader in Go. If I were ever to rewrite rawdog in Go, this would have the start of the feed parsing support (although it's not as sophisticated as feedparser).
majek/lua-channels edit / delete
"Go-style channels in Lua" -- i.e. CSP channels done with an implementation of Go's channel algorithm on top of Lua's coroutines. Neat.
to channels concurrency csp go lua scheduling ... on 08 September 2013
michaelmacinnis/oh - GitHub edit / delete
A shell written in Go, providing channels, fork, etc.
to concurrency go shell software unix ... on 21 May 2011
m|prescient - Journal edit / delete
Some nice Go examples.
to concurrency go teaching tutorial ... on 27 February 2011
Concurrent Idioms #1: Broadcasting values in Go with linked channels. « Savoury Morsels edit / delete
Not really an idiom, since he says he's not found a use for it yet, but it's a cute trick: using buffered channels as shared variables.
to buffering channels concurrency go ... on 19 January 2011
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tasty by Adam Sampson.