Procedural City, Part 1: Introduction - Twenty Sided edit / delete

Building a procedurally-generated city. Good overview; worth pointing students at.

to graphics opengl teaching ... on 21 May 2011

Common Mistakes - OpenGL.org edit / delete

Worth pointing out as a resource to students. (I found it while trying to solve a texturing problem a student was having.)

to graphics opengl teaching ... on 27 April 2011

Cinder | The library for professional-quality creative coding in C++ edit / delete

A more sensible-looking Processing-ish library on top of C++. Currently in need of a port to free operating systems...

to art graphics opengl software visualisation ... on 04 February 2011

Programming with OpenGL: Advanced Rendering edit / delete

Very rapid overview of lots of cool stuff to do with OpenGL. The section on volumetric rendering is good, but mostly as a list of terms to search for elsewhere...

to 3d graphics opengl programming visualisation volumetric ... on 22 September 2010

Volume Rendering edit / delete

Good overview of basic volumetric rendering techniques.

to 3d graphics opengl programming visualisation volumetric ... on 22 September 2010

OpenGL Programming Guide (Addison-Wesley Publishing Company): Table of Contents edit / delete

Not quite as good as a paper copy, but useful nonetheless.

to graphics opengl programming ... on 22 September 2010

OpenGL Tutorials edit / delete

The lighting tutorial's pretty good -- although I wish they'd tested the code, since it's full of typos!

to 3d graphics opengl teaching ... on 17 September 2010

OpenGL FAQ and Troubleshooting Guide edit / delete

Good -- but ten years out of date.

to 3d graphics opengl ... on 16 September 2010

OSDL - SDL corner - Using OpenGL with SDL edit / delete

Lots of useful information, but this is a set of tips rather than an introduction, so go elsewhere first.

to graphics opengl programming sdl software ... on 16 September 2010

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