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SIMD < SIMT < SMT: parallelism in NVIDIA GPUs edit / delete
How parallel constructs in CUDA et al. map to hardware.
"A trip through the graphics pipeline."
Software | Andreas Klöckner's web page edit / delete
Lots of software related to scientific computing, and in particular doing high-performance stuff with code generation and GPUs. There's also a particle simulation engine and various other fun toys here.
to c++ gpu maths python scientific software ... on 31 August 2010
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tasty by Adam Sampson.